Search results for "multiagent system"

showing 10 items of 108 documents

Vers la conception d'une action de réponse pour la gestion de catastrophe, utilisant la modélisation de connaissances

2018

International audience; Ce travail de positionnement souligne les problèmes actuels liés aux diffé-rents aspects de la collaboration inter agence pendant la réponse à une catastrophe. La coordination et la coopération dépendent de l'usage et du partage d'informations, qui doivent faire face aux problèmes d'interopérabilité, de droits d'accès et de qualité. Le projet de recherche a pour but de fournir une évaluation de l'impact de l'information sur la réponse à une catastrophe afin d'aider la prise de décision concernant l'usage et le partage de l'information en répondant à des questions telles que: quelles informa-tions devraient être partagées ou quelle qualité de données utilisées pour am…

[INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA][INFO.INFO-MA] Computer Science [cs]/Multiagent Systems [cs.MA]
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Supporting Autonomy in Agent Oriented Methodologies

2016

Designing a software solution for a complex systems is always a demanding task, it becomes much more complex if we consider to design a multi agent system where agents have to exhibit autonomy; which abstractions and which concepts to take into consideration when using a design methodology we would like to support autonomy? In this paper, we answer this question by studying and analyzing literature on the concept of agents in order to establish the basic set of concepts an agent oriented methodology has to deal with.

Computer sciencebusiness.industryManagement sciencemedia_common.quotation_subjectMulti-agent systemComputer Science (all)Complex system020207 software engineering02 engineering and technologyTask (project management)SoftwareDecision Sciences (all)Multiagent systems0202 electrical engineering electronic engineering information engineeringDesign processDesign process020201 artificial intelligence & image processingMultiagent systemDesign procebusinessSet (psychology)AutonomyAutonomymedia_common
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Edge-Based Missing Data Imputation in Large-Scale Environments

2021

Smart cities leverage large amounts of data acquired in the urban environment in the context of decision support tools. These tools enable monitoring the environment to improve the quality of services offered to citizens. The increasing diffusion of personal Internet of things devices capable of sensing the physical environment allows for low-cost solutions to acquire a large amount of information within the urban environment. On the one hand, the use of mobile and intermittent sensors implies new scenarios of large-scale data analysis

010504 meteorology & atmospheric sciencesComputer scienceDistributed computingUrban sensingMobile sensingContext (language use)Information technology02 engineering and technology01 natural sciences[INFO.INFO-AI]Computer Science [cs]/Artificial Intelligence [cs.AI]Smart cityEdge intelligence11. Sustainability0202 electrical engineering electronic engineering information engineeringLeverage (statistics)Edge computingVoronoi tessellation0105 earth and related environmental sciencesSmart cityOut-of-order executionSettore INF/01 - InformaticaMulti-agent systemMissing data imputation020206 networking & telecommunicationsT58.5-58.64Variety (cybernetics)Multi-agent system[INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA]Mobile deviceInformation Systems
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A Predictive Approach for the Efficient Distribution of Agent-Based Systems on a Hybrid-Cloud

2018

International audience; Hybrid clouds are increasingly used to outsource non-critical applications to public clouds. However, the main challenge within such environments, is to ensure a cost-efficient distribution of the systems between the resources that are on/off premises. For Multi Agent Systems (MAS), this challenge is deepened due to irregular workload progress and intensive communication between the agents, which may result in high computing and data transfer costs. Thus, in this paper we propose a generic framework for adaptive cost-efficient deployment of MAS with a special focus on hybrid clouds. The framework is based mainly on the use of a performance evaluation process that con…

Computer Networks and Communicationsbusiness.industryProcess (engineering)Computer scienceAgent-Based SystemDistributed computingMulti-agent systemDeployment020206 networking & telecommunicationsCloud computingWorkload02 engineering and technologyOutsourcingHardware and ArchitectureSoftware deployment[INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA]Prediction ProcessGraph partitioning algorithm0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingMetricsState (computer science)Hybrid CloudbusinessSoftware
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Semantic oriented data structuration for MABS Application to BIM

2013

International audience; This paper presents a multiagent-based simulation approach to qualify the usage of buildings from the design phase. Our approach combines ontology and evolution process based on machine learning algorithms. The ontology relies on semantic data structures for the representation of environment components, agent knowledge and all data generated during the simulation.

[ INFO.INFO-MO ] Computer Science [cs]/Modeling and SimulationComputer scienceProcess (engineering)0211 other engineering and technologies020101 civil engineering02 engineering and technologyOntology (information science)Semantic data modelcomputer.software_genre0201 civil engineering021105 building & constructionUpper ontologyRepresentation (mathematics)business.industryOntology-based data integration[INFO.INFO-MO]Computer Science [cs]/Modeling and SimulationDesign phaseBuilding information modeling[INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA][ INFO.INFO-MA ] Computer Science [cs]/Multiagent Systems [cs.MA][INFO.INFO-MA] Computer Science [cs]/Multiagent Systems [cs.MA][INFO.INFO-MO] Computer Science [cs]/Modeling and SimulationData miningbusinessSoftware engineeringcomputer
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Recursive and bargaining values

2021

Abstract We introduce two families of values for TU-games: the recursive and bargaining values. Bargaining values are obtained as the equilibrium payoffs of the symmetric non-cooperative bargaining game proposed by Hart and Mas-Colell (1996). We show that bargaining values have a recursive structure in their definition, and we call this property recursiveness. All efficient, linear, and symmetric values that satisfy recursiveness are called recursive values. We generalize the notions of potential, and balanced contributions property, to characterize the family of recursive values. Finally, we show that if a time discount factor is considered in the bargaining model, every bargaining value h…

Computer Science::Computer Science and Game TheoryDiscountingSociologia matemàticaProperty (philosophy)ComputingMilieux_THECOMPUTINGPROFESSIONSociology and Political ScienceGeneral Social SciencesComputingMethodologies_ARTIFICIALINTELLIGENCEEconomia socialComputer Science::Multiagent SystemsComputingMilieux_COMPUTERSANDSOCIETYMatemàtica financeraEconomia Mètodes estadísticsStatistics Probability and UncertaintyValue (mathematics)Mathematical economicsGeneral PsychologyMathematics
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Simulation-based estimation of branching models for LTR retrotransposons

2017

Abstract Motivation LTR retrotransposons are mobile elements that are able, like retroviruses, to copy and move inside eukaryotic genomes. In the present work, we propose a branching model for studying the propagation of LTR retrotransposons in these genomes. This model allows us to take into account both the positions and the degradation level of LTR retrotransposons copies. In our model, the duplication rate is also allowed to vary with the degradation level. Results Various functions have been implemented in order to simulate their spread and visualization tools are proposed. Based on these simulation tools, we have developed a first method to evaluate the parameters of this propagation …

0301 basic medicineStatistics and ProbabilitySource codeTheoretical computer scienceRetroelementsmedia_common.quotation_subjectRetrotransposon[INFO.INFO-SE]Computer Science [cs]/Software Engineering [cs.SE]BiologyBiochemistryGenomeChromosomesBranching (linguistics)[INFO.INFO-IU]Computer Science [cs]/Ubiquitous Computing03 medical and health sciences[INFO.INFO-CR]Computer Science [cs]/Cryptography and Security [cs.CR]SoftwareAnimalsComputer SimulationMolecular BiologyComputingMilieux_MISCELLANEOUSmedia_commoncomputer.programming_languageGeneticsGenomeModels Geneticbusiness.industry[SDV.BID.EVO]Life Sciences [q-bio]/Biodiversity/Populations and Evolution [q-bio.PE]Python (programming language)[SDV.BIBS]Life Sciences [q-bio]/Quantitative Methods [q-bio.QM][INFO.INFO-MO]Computer Science [cs]/Modeling and SimulationComputer Science ApplicationsVisualizationComputational Mathematics030104 developmental biologyDrosophila melanogasterComputational Theory and Mathematics[INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA]Programming Languages[INFO.INFO-ET]Computer Science [cs]/Emerging Technologies [cs.ET]Mobile genetic elements[INFO.INFO-DC]Computer Science [cs]/Distributed Parallel and Cluster Computing [cs.DC]businesscomputerSoftware
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Robust dynamic cooperative games

2009

Classical cooperative game theory is no longer a suitable tool for those situations where the values of coalitions are not known with certainty. Recent works address situations where the values of coalitions are modelled by random variables. In this work we still consider the values of coalitions as uncertain, but model them as unknown but bounded disturbances. We do not focus on solving a specific game, but rather consider a family of games described by a polyhedron: each point in the polyhedron is a vector of coalitions’ values and corresponds to a specific game. We consider a dynamic context where while we know with certainty the average value of each coalition on the long run, at each t…

Statistics and ProbabilityBondareva–Shapley theoremEconomics and EconometricsNon-cooperative gameComputer Science::Computer Science and Game TheoryMSC-91A12Sequential gameMSC-91A25Computer scienceCooperative games Dynamic games Joint replenishmentCombinatorial game theoryTheoryofComputation_GENERALCooperative game theoryMETIS-263773Computer Science::Multiagent SystemsMathematics (miscellaneous)Example of a game without a valueEWI-15215Repeated gameIR-62781Simultaneous gameStatistics Probability and UncertaintyMathematical economicsSocial Sciences (miscellaneous)International journal of game theory
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Efficient cluster-based routing algorithm for body sensor networks

2018

International audience; Body Sensor Networks have gained a lot of research interest lately for the variety of applications they can serve. In such networks where nodes might hold critical information about people's lives, designing efficient routing schemes is very important to guarantee data delivery with the lowest delay and energy consumption. Even though some cluster-based routing schemes were proposed in the literature, none of them offer a complete solution that guarantees energy and delay efficient routing in BSN. In this paper, we propose a robust cluster- based algorithm that increases the routing efficiency through every step of the routing process: cluster formation, cluster head…

Computer scienceDistributed computing010401 analytical chemistryRouting algorithm020206 networking & telecommunications[INFO.INFO-SE]Computer Science [cs]/Software Engineering [cs.SE]02 engineering and technologyEnergy consumption[INFO.INFO-MO]Computer Science [cs]/Modeling and Simulation01 natural sciences0104 chemical sciences[INFO.INFO-IU]Computer Science [cs]/Ubiquitous Computing[INFO.INFO-CR]Computer Science [cs]/Cryptography and Security [cs.CR][INFO.INFO-MA]Computer Science [cs]/Multiagent Systems [cs.MA]0202 electrical engineering electronic engineering information engineering[INFO.INFO-ET]Computer Science [cs]/Emerging Technologies [cs.ET]Data delivery[INFO.INFO-DC]Computer Science [cs]/Distributed Parallel and Cluster Computing [cs.DC]MATLABcomputerWireless sensor networkCluster basedcomputer.programming_language2018 IEEE Middle East and North Africa Communications Conference (MENACOMM)
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Deciding properties of integral relational automata

1994

This paper investigates automated model checking possibilities for CTL* formulae over infinite transition systems represented by relational automata (RA). The general model checking problem for CTL* formulae over RA is shown undecidable, the undecidability being observed already on the class of Restricted CTL formulae. The decidability result, however, is obtained for another substantial subset of the logic, called A-CTL*+, which includes all ”linear time” formulae.

Model checkingDiscrete mathematicsClass (set theory)TheoryofComputation_COMPUTATIONBYABSTRACTDEVICESComputer scienceComputer Science::Software EngineeringDecidabilityUndecidable problemComputer Science::Multiagent SystemsCTL*TheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGESRelational calculusTheoryofComputation_LOGICSANDMEANINGSOFPROGRAMSComputer Science::Logic in Computer ScienceAutomata theoryTime complexityComputer Science::Formal Languages and Automata Theory
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